EverQuest III – The Return of the King

What would it take for the EQ franchise to reach the top of the MMO market again?
EQMercPic

EverQuest is celebrating its tenth anniversary this week and although they’re still going strong, Dalmarus can’t help wondering if we’ll ever see an EverQuest III. Could it be done? Even more importantly, *should* it be done? In this week’s edition of Forever Fantasy, Dalmarus attempts to rein in his cranky old geezer dreams about “the good old days” while discussing what should be critical if a third rendition of EverQuest were ever made.

It may sound like a crazy gimmick, but losing track of time and getting caught in the middle of Kithicor when the sun fell was no laughing matter. On those rare instances you were extremely lucky, you could scurry your way out of there like a rat abandoning a sinking ship to survive another day. Most of the time though, you’re greatest hope was to just make it close to the zone line before dying so you wouldn’t have to wait until morning to go in and get your corpse.

EQ2 March Producer’s Letter

Producer talks more on fighter revamp
Befallen Bonegrinder

Fighters all over Norrath have been anxiously awaiting the fighter revamp that is still gracing the test server. So what’s up with it and when will we be seeing it? The EverQuest II Producer’s Letter to the community gives a little update on the situation.

Recently we’ve been working on some changes to the fighter classes, particularly in the way that they manage hate. Our intent was to adjust these classes so that fighters would rely more on their taunts and abilities to gain and hold aggro and less on high DPS and hate buffs from DPS classes.

Why do we feel this is necessary?

Well, we’ve been talking since the last Fan Faire about how we’ve drifted away from the hate management and damage sink that tanks were originally intended to be. With this, there has also been an increase in the DPS that tanks have been doing while in combat. This begins to impinge on the role that we’ve envisioned for the Scout and Mage classes, and we feel that moving forward we need to make some adjustments, as it is increasingly difficult for us to do proper and cohesive game balancing as the lines get more blurred.

We introduced this to the test server in early January and the response from the community was strong. Recognizing that this is a very sensitive and delicate topic, we postponed the revamp for more testing and evaluation.

In the end, with all of your feedback, we’ve decided to re-examine the structure of the fighter revamp.

What does this mean?

For those of you on the Test servers, this means that there will be some changes coming. The changes made with the initial release of the fighter revamp need to be removed. However, rather than just roll back your characters to when we first introduced the changes on Test back in January; we’re going to need to split out the consolidated spells, which will reset them to Adept 1. We’re currently working on a plan to allow you to upgrade them to something higher than Adept 1, and as soon as we have the details of that plan worked out, we’ll be posting about it. For our Test Copy server, we’re going to need to wipe the entire character database, which will likely take several days. Once we’ve got that database cleaned, we’ll reopen that server and allow you to copy your characters back over as you wish.

For all of our players, this means that we’ll be reinitiating the adjustments to tank balance from a fresh point. The difference is going to be in how we go about planning and communicating the changes, because we want, and need, to know what you think.

Our plan is to start an open dialogue with you, our players, and to get your feedback every step of the way. This will mean more time in between updates, but we think that it’s worth it to get you more involved in the direction of the game. We hope that you agree. We realize we haven’t been stellar at consistent communication in the past, but consider this a big step towards this goal.

We are also looking at incentives to get more of you playing on the Test server, for further feedback. We truly believe that if we can get more of you testing and contributing your feedback, we will know more about what you all want, what you all believe is best for the game. We want to acknowledge here that this is your game, and many of you are the experts at various aspects of this game. We want this to be a collaborative effort between SOE and its players. When we get the details of the Test server incentives worked out, we’ll be announcing it on the forums and on EQ2players. We’ll also be announcing the plan for improving our communication and creating an open two-way dialogue with you as soon as we’ve worked out all of the details.

In the meantime, make notes! We’re looking forward to collaborating with you.

EQ2 Celebrates Brewday!

The best holiday ever celebrates the goodness of ale!
Befallen 1

It is time for the fun-filled holiday of EverQuest II’s Brewday! The event kicks off this week and runs for a little over a week. Enjoy quests, fun little items, and drink your dwarf silly! Check out this holiday preview:

Grab yer ale and yer favourite dwarf! It’s time for Brewday!! This year, Brewday will run from March 12th through March 19th. It will be turned off on the morning of the 20th, so make sure you experience it all by the 19th!

There’s a lot of fun in store for you, this Brewday. All the quests from previous years will be active for folks who would like to relive past drunken celebrations of Brell!

There are a few new rewards this year, including your choice of one of four new plushies! You will only be able to get one this year, so make sure to come back for future Brewday festivities to collect all four.

For this year’s all new quest, you’ll be doing a good deed for a slightly inebriated dwarf in need. Gilin Rockbreath has a problem.

It seems that his gnomish goggles are distorting his vision just as much as the ale he’s guzzling! You’ll find him in the Bar of Brell, where he’ll tell you his sad story.

Then he’ll ask you to run about Norrath, out of the goodness of your heart, to find out if his goggles are broken or not!

For peeks at the rewards and other fun bits from this year’s event, give the portal a click!